2 min readfrom Machine Learning

[D] Looking for advice: Modelling a medicine-reminder agent that must decide “remind / wait / notify” under incomplete information[D]

Hi everyone,

I’m researching how to design an AI agent for a medicine-reminder system. The agent has to decide, at each relevant time, whether to:

  • send a reminder,
  • wait (do nothing for now), or
  • notify another person (e.g. caregiver),

when it does not have complete information about the patient (has the dose already been taken? is the person nearby/attentive? are there adherence barriers? etc.).

I’m trying to frame this properly before diving into implementation. Right now I’m looking at it as a sequential decision problem under partial observability (POMDP / belief-state RL territory), but I’m not sure how far that framing is actually useful in practice for this kind of system.

I’d really appreciate any pointers on:

  1. Is a POMDP / belief-state approach overkill here, or is it the right formalization? What simpler alternatives (contextual bandits, MDP with engineered features, rule-based + uncertainty thresholds, etc.) have people used successfully for similar “remind vs wait vs escalate” decisions?
  2. Papers, open-source projects, or real systems that tackle medication adherence / context-aware reminders with uncertainty or incomplete observations.
  3. Common practical pitfalls (reward design, observation noise, alert fatigue, safety/escalation logic, evaluation metrics) that aren’t obvious from the theory.
  4. Any recommended starting points for someone new who wants to move from “I understand the concepts” to a small working prototype or simulation.

I’m mainly in research/preparation mode right now, so even high-level advice, key papers, or “here’s what I’d do differently” comments would be very helpful. Thanks!

submitted by /u/Senior_Disaster_7307
[link] [comments]

Want to read more?

Check out the full article on the original site

View original article

Tagged with

#medicine reminder
#AI agent
#sequential decision problem
#partial observability
#POMDP
#belief-state RL
#contextual bandits
#MDP
#medication adherence
#context-aware reminders
#incomplete information
#rule-based systems
#uncertainty thresholds
#reward design
#observation noise
#alert fatigue
#escalation logic
#evaluation metrics
#caregiver
#prototype