[R] Using AI as a spatial software generator to create 3D objects that are inherently programmable
![[R] Using AI as a spatial software generator to create 3D objects that are inherently programmable](/_next/image?url=https%3A%2F%2Fexternal-preview.redd.it%2Fq3evP6JeDpAC2MdSQHWYxnCYTqbJkElIQsLFqVSdkss.png%3Fwidth%3D640%26crop%3Dsmart%26auto%3Dwebp%26s%3Dde730fbf7ecace6df0036b21470c16a2d4feacfb&w=3840&q=75)
| I'm one of the co-authors of this paper. It's a seminal work in exploring the properties of 3D generated by LLMs via spatial programming. I've set up visual demonstrations of such 3D objects at: https://nova3d.xyz/ Scroll down and notice how the various 3D objects are all composed of logical parts and enable natural movements out of the box. There's a github repo in there as well. Under the hood: They lag behind traditional AI 3D generators in creating complex organic shapes. But it naturally feels like code will eventually eat all 3D, as LLMs are getting better and better at spatial coding. Industries most disrupted will be industrial design, game development, simulations and AR/VR/XR. [link] [comments] |
Want to read more?
Check out the full article on the original site