•1 min read•from InfoQ
Presentation: A Solopreneur's Journey: From Engineer to Puzzle Master and Storyteller


Joe Cassavaugh shares his journey from software engineer to successful solopreneur with a $2M+ indie franchise. He explains how he scaled production to 10 games in 5 years, adopted Unity to boost velocity 4-6x, optimized content pipelines, and leveraged refactoring patterns. He discusses key trade-offs between corporate engineering and solopreneurship for senior devs and leaders.
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Tagged with
#Solopreneurship
#Indie Franchise
#Software Engineering
#Unity
#Game Development
#Content Pipelines
#Refactoring
#Production Scaling
#Velocity
#Senior Developers
#Leadership
#Trade-offs
#Corporate Engineering
#Optimization
#Engineering
#Games
#Indie
#Puzzle Games
#Storytelling
#Franchise